The world is littered with short-term opportunities, but also long-term goals. Politicians are able to coordinate the population to tackle some of the biggest tasks out there. With three different political brances, players are able to shape the world they live in. Once elected, a politician gains access to a range of administrative options that have direct impact on the lives of both other players and NPCs.
Politics are tightly likned to all of our other plugins, allowing the politician to do things like: establish new trade routes, hire and command guards, construct buildings, lease out plots, order import shipments, adjust taxes and a lot more.
Players are elected into the political positions by a vote. Similar to real life, voting happens in regular intervals, allowing candidates to promote themselves ahead of time. Successfully elected officials then take up their office for a fixed term. While a lot can be done in one term, politicians need to be careful and secure a re-election for the next term. Only over several terms can a politician truly shine.
The political office is divided into three brances, each having one elected representative. The Trade branch deals with the economy of a town - managing banks, trade contacts, imports, exports and the local shops. The Executive branch keeps the citizens safe - they command the city guard, hold fights in the arena, issue exploration requests and even carry out large scale attacks. Finally, the Civic branch looks after the city infrastructure - they lease out plots, construct new buildings, provide key services such as healthcare or establish new mining areas.
Each office has a detailed budget, with several sources of income and several expenses. The main challenge for a politician is to balance the finances out, ensuring the town progresses forward without having a negative balance. This is achieved through taxation, where each political branch has power over their own set of taxes. The trade branch may adjust export and import fees and local shop taxes. The civic branch profits from leasing out plots to citizens. And the executive branch receives coins from legal fines, as well as goods from exploration.
Foreign powers will take note of the overall enviroment on the island. Doing exceptionally well as a whole, successful politicians may unknowingly trigger special events. New trade routes may be established as a result, new political relationships may be formed. The political decisions have far reaching implications that are not immediately obvious. An exploitative government may suffer a military intervention from the mainland. A highly religious government may experience the presence of the gods. You never know just which factions are watching your political affiliation.