Difference between revisions of "Update Notes"

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(Version 2.0.2 (7/10/16))
(12/23/19 : Release 1.0.3 (The Bank Raid))
 
(7 intermediate revisions by 2 users not shown)
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== Version 2.0.2 (7/10/16)==
+
== 12/30/19 : Release 1.0.5 (Bank Storage)==
 
+
'''New Features:'''
''New Features/Changes:''
+
*Crafting:
+
:*Shapeless recipes:
+
::-Those pesky sticks can now be crafted in any location.
+
::-They can even be crafted in your inventory crafting table (2x2)
+
:*A few recipes were fixed due to duplicate entry.
+
:*Although some recipes have become shapeless. Others have not!
+
 
+
*Items:
+
:*Eating bug fixed:
+
::-You can now repetitively eat food without have to unclick.
+
:*Fixed vanilla items still being edible (Should you get your hands on some).
+
 
+
*The hunger mechanic is in the process of being re-evaluated. For those worried food is not balanced, we are looking into alternatives.
+
 
+
*Trade:
+
:*New exports arrive every in-game day.
+
::-As the sun is rising new exports will become available.
+
::-This is approximately every 2 hours.
+
:*This fixes the inflation bug that went a long with the original time of exports. Prices should level out as players sell to the exports office.
+
 
+
*Resources
+
:*Fixed resources always returning 100% of their item.
+
::-Apples, and all the ores will now have a lower chance of dropping.
+
::-Apples: Originally: 100% -> Now: 20%
+
:*Block placement bug.
+
::-Players can no longer place any blocks, anywhere.
+
 
+
== Version 2.0.1 (7/10/16)==
+
 
+
''New Features/Changes:''
+
*Crafting
+
:* Added 2 potion recipes, as well as their components.
+
 
+
:* Apples and Potatoes are now harvestable.
+
 
+
:* The wiki is now updated with all of our recipes.
+
 
+
*Combat
+
:* Added two PvP safe zones - Elpida and Mining Village.
+
 
+
== Version 2.0.0 (7/9/16) ==
+
 
+
 
+
== '''7/9/16 : Phase 2 Prototype release!''' ==
+
 
+
== Version 1.10.0 (1/31/16) ==
+
 
+
''New Features/Changes:''
+
*Player Names
+
We can now apply names to users, in the chat, that match their bios. Throughout the week we will be going adding your character names. Please make sure you have the correct name in your bio.
+
*Statistics
+
We are now collecting data on user interactions. We will have some of the data available for the public to view.
+
This data will help us balance the game.
+
Throughout the week will be adding more and more sets of data to help us understand how the game is currently being played.
+
*Join Information
+
This is aimed to help inform players who may have been away on the current state of Insulera.
+
This currently just holds information about current elected officials and when the next election dates are.
+
 
+
----
+
 
+
''Bug Fixes''
+
*Fixed incorrect damage being dealt to NPC's.
+
*Fixed having no fishing bait allowing fishing to still occur.
+
*Fixed NPC desync
+
 
+
----
+
 
+
''New Infrastructure''
+
*Book Support
+
We now have the ability to generate written books into the game.
+
In the future, you should see lore becoming available in-game, as well as crafting recipes.
+
*NPC Stuff
+
*Food Stuff
+
 
+
== Version 1.9.0 (1/15/16) ==
+
 
+
''New Features/Changes:''
+
*Added Fishing
+
    Fishing rods are now craftable.
+
 
+
    Fish in any source of water.
+
 
+
    Fish are edible and you have a chance to get a fish.
+
 
+
    You need bait to fish (Wolf meat bait and Wheat bait).
+
*New Chat Channels
+
    Whisper [/chat whisper or /w (msg)]
+
 
+
    Global [/chat global]
+
*Player details on hover
+
    In chat, when hover over player names, this will give the players details. Some example is username, if the player is an elected politician it will say their role. We will be adding more information to the hover when needed.
+
*NPC
+
    Zacharaes (New NPC) -- Located in Political Offices
+
 
+
Politicians, this is where you can set taxes, see more information in the politicians section.
+
Holds information about current politicians.
+
NPC's can only be talked to in whisper or regular chat.
+
 
+
*Politicians
+
 
+
*Income
+
    You may now access your positions bank account via Zacharaes.
+
    *"Hello"
+
    *"I would like to <withdraw/deposit>"
+
    *"<amount>"
+
*Taxes
+
    Politicians may now set taxes
+
*Prefect
+
    Respawn Taxes
+
*Minister of Trades
+
    Exports Taxes
+
 
+
    Sales Taxes (Not currently in use)
+
*Requisitions
+
    Requisitions now reset every 24 hours
+
 
+
    Requisitions prices now change based on supply and demand.
+
 
+
    If there is a shortage supplies prices will go up.
+
 
+
    If there is excess, prices will go down.
+
*Harvesting
+
    Ore respawn time increased.
+
 
+
    Coal ore now drop rough sand.
+
 
+
    Rocksalt drop increased.
+
 
+
    Iron drop increased.
+
 
+
    Emerald drop decreased.
+
*Mobs/Animals
+
    Wolfs
+
    *Drop wolf skins
+
    *Wolf now have same combat stats
+
    *Attack range decreased.
+
    *Attack speed increased.
+
    *Damage increased.
+
*New Items & Recipes
+
    Blacksmithing Tools
+
    Iron Blade
+
    Long Iron Blade
+
    Fine Iron Blade
+
    Iron Axe Head
+
    Comfortable Handle
+
    Fine Comfortable Handle
+
    Short Sword
+
    Short Sword - Sharpened
+
    Long Sword
+
    Long Sword - Lightweight
+
    Long Sword - Sharpened
+
    Zweihander
+
    Zweihander - Lightweight
+
    Zweihander - Sharpened
+
    Companion (Mastercrafted Sword)
+
    Hatchet
+
    Battle Axe
+
    Processed Stone
+
    Sharpening Stone
+
    Skinning Knife
+
    Wolf Leather
+
    Wolf Rawhide
+
    Wolf Skin
+
    Rough Sand
+
    Magnifying Glass
+
    Small Knife
+
    Engraving Tool
+
    Polished Emerald
+
    Cut Emerald
+
    Finely Cut Emerald
+
    Gold Dowel
+
    Golden Bracelet
+
    Engraved Golden Bracelet - Floral Motives
+
    Engraved Golden Bracelet - Mainland Mountains
+
    Engraved Golden Bracelet - Two Swords
+
    Emerald Golden Bracelet
+
    Fine Golden Bracelet
+
    Lush Forest (Mastercrafted Bracelet)
+
    Fishing Rod
+
    Piranha - Small
+
    Piranha - Large
+
    Corydoras
+
 
+
*New Schematics (Sort of)
+
 
+
    13x13 Mining Town Hospital
+
 
+
    21x21 2 Story House 1 new variant
+
 
+
    7x7 2 Story House (3-4 variants)
+
 
+
Others that will remain unlisted for right now.
+
There is a current bug not allowing us to add new ones. This should be fixed in the next couple days. Once fixed, these plots will become available.
+
 
+
''Bug Fixes:''
+
*Fixed combat dealing incorrect damage.
+
*Fixed weapon blocking being ignored.
+
*Weapons should no longer break
+
*Fix flowers being dropped.
+
*Fix some chests in plots not being identified.
+
*Fix having to look down to eat.
+
*Fixed Plots being identified as being unowned.
+
 
+
== Version 1.8.0 (1/1/16) ==
+
 
+
''Notable Changes:''
+
*New Plot(s)
+
    New 21x21 plot in mining town with id 113
+
*New Schematic(s)
+
   
+
    21x21_house_2story_variant1
+
    Chests: 5
+
    Costs: 375 
+
    Only Available in Elpida
+
 
+
    21x21_tent_variant1:
+
    Chests: 2
+
    Cost: 125
+
    Only Available in Mining Town
+
 
+
    21x21_tent_variant2:
+
    Chest: 4
+
    Cost: 290
+
    Only Available in Mining Town
+
 
+
== Version 1.7.0 (12/30/15) ==
+
 
+
''Notable Changes:''
+
*Plots are now available for purchase. @Saphiria Veneficia (Your currently elected Prefect) is in the process of going around and making plots available.
+
*New Buildings Added:
+
    [[13x13_house_2story_variant1]]
+
 
+
    [[13x13_house_2story_variant2]]
+
 
+
    [[13x13_house_2story_variant3]]
+
 
+
    [[13x13_house_2story_variant4]]
+
 
+
    [[13x13_house_2story_variant5]]
+
 
+
    [[13x13_house_2story_variant6]]
+
 
+
    [[13x13_house_2story_variant7]]
+
 
+
    [[13x13_house_2story_variant8]]
+
 
+
    [[13x13_house_2story_variant9]]
+
 
+
*Plot details will soon be added to our wiki by @hastearms
+
    All buildings listed above can only be put in 13x13 plots and must be located in elpida(Plots #1-37).
+
   
+
    All of these buildings contain 2 chests, each chest has 6 rows in them. Chest can only be access by the owner of the plot.
+
   
+
    More buildings will be added in the coming days.
+
 
+
----
+
 
+
''Bug Fixes:''
+
*Fixed All crafting recipes (specifically dough).
+
*Fixed crops respawning as fully grown.
+
*Fixed Items being destroyed by the Metal Former
+
*Fixed Players being able to add items to item frames.
+
*Fixed Client Graphical glitch of water being left on ground by buckets.
+
*Fixed Players being able to rotate item frames.
+
 
+
== Version 1.6.0 (12/24/15) ==
+
 
+
''Notable Changes:''
+
*Smelted Ores in the metal mixer now rounds to two decimals.
+
*All enderchests are being permanently emptied. Please make sure to retrieve any items you have placed in an enderchest.
+
 
+
----
+
 
+
''Bug Fixes:''
+
*Can now vote for players who are offline
+
*Metal Mixer now updates values while in inventory.
+
*Metal Former now shares one inventory with people. Will now update for all players correctly.
+
 
+
== Version 1.5.0 (12/23/15) ==
+
 
+
''New Feature/Changes:''
+
*Buckets are now craftable via iron!
+
*Custom food values! Food items no longer follow minecrafts default food value.
+
*Apples are now available and will have to be manually located! They will be leaves that are different blocks than the tree.
+
*Sugar canes are now available and will have to be manually located! At the moment you must break the sugar cane from top down.
+
*Potatoes are now available and will have to be manually located!
+
*New items!
+
*New recipes!
+
 
+
----
+
 
+
New Items
+
●Apple
+
●Potato
+
●Sugar cane
+
●Sugar
+
●Dry bread
+
●Sturdy handle
+
●Yeast
+
●Iron pick
+
●Iron pickaxe
+
 
+
New Recipes
+
●Dry bread
+
●Apple bread
+
●White bread
+
●Sugar
+
●Yeast
+
●Sturdy handle
+
●Iron pickaxe
+
●Iron pick
+
 
+
== Version 1.4.0 (12/22/15) ==
+
 
+
''New Feature/Changes:''
+
 
*Added Bank Storage
 
*Added Bank Storage
*Metal Components can now be smelted down(Receive back most of original ore).
+
'''Balancing Changes:'''
*Food is now assigned custom values.
+
*Reduced the value of iron ore (0.33x current value)
*Various back-end improvements.
+
*Increased the value of wolf-skin (5x current value)
 
+
*Increased the drop rates of wolf-skin (2x current value)
----
+
'''Gameplay Fixes:'''
 
+
*Fixed shop stealing
''Bug Fixes:''
+
*Other internal changes
*Fixed Exports not accepting the appropriate items.
+
*Fixed Metal components
+
*New ores should now correctly stack.
+
 
+
== Version 1.3.0 (12/21/15) ==
+
 
+
''Bug Fixes:''
+
*Crafting as a whole has been fixed. You can now craft wooden swords.
+
*Crude planks no longer make sticks
+
*Minecarts can no longer be broken.
+
*Metal Mixer has been fixed.
+
*Crafting with items is no longer finicky
+
*Well now only fills 1 bucket at a time
+
*Fix being able to withdraw 0 from bank
+
 
+
== Version 1.2.0 (12/20/15) ==
+
 
+
''Notable Changes:''
+
*Updated drop rates for rocksalt - now drops often in mines closest to Elpida
+
*Number of ore nodes in Elpida cave is now doubled
+
 
+
----
+
 
+
''Bug fixes:''
+
*Some bugs concerning crafting recipes acting strangely should now be fixed. (somewhat live, still some bugs)
+
*Fixed NPC's player inventory from turning to glass panes
+
*Fixed water climbing glitches
+
  
== Version 1.1.0 (12/19/15) ==
+
== 12/27/19 : Release 1.0.4 (Quarry Update)==
 +
'''New Features:'''
 +
*Disable Blank Join/Quit Messages
 +
*MetalMixer & MetalFormer have been added to blacksmith building
 +
*New MetalMixer & MetalFormer in lower area of mining town
 +
*7x7 Quarry Plots are available for purchase (33 new plots in total)
 +
*Sandstone Quarry and Clay Pit are now constructable within a 7x7 quarry plot - these buildings passively award resources on a daily basis.
 +
*Crafting trainers now notify you of your current tier.
 +
*Add command /portal
 +
'''Balancing Changes:'''
 +
*Processed food items provide significantly more nutrition
 +
*Armour has now double the durability.
 +
*Exports now update every 4 in-game days (~8 hours)
 +
'''Gameplay Fixes:'''
 +
*Fix client side render bug with water buckets
 +
*Removed /tell
 +
*Fix plot upkeep bug
 +
*Fix Zweihander item info
 +
*Fix shield item info
 +
*Add crafting tier checks back
 +
*Fix portal leaking crafting shapes
 +
*Fix fine axe recipe
 +
*Fix log splitter on all axe recipes
 +
*Fix milk buckets in recipes creating vanilla buckets in crafting recipes
 +
*Decreased durability on splitting axes but increased durability on fine splitting axes.
 +
*Removed 3 wolves from edge of Elpida due to exploit
 +
*Fix server crash due to bug in log splitter
 +
*Fix chests in plots showing all same inventory
 +
'''Portal Changes:'''
 +
*Add search box
 +
*Add condition crafting requirements
 +
*UI improvements
  
''Notable Changes:''
+
== 12/23/19 : Release 1.0.3 (The Bank Raid)==
*New Items Added!
+
Event: [[The Bank Raid]]
*New Recipes Added!
+
*Added custom ores!
+
*Add NPC shops! Talk to Jorgen in Elpida to sell some logs
+
*Requisitions are now available at docks
+
*Changed "Staff Broadcast" to "Broadcast"
+
*Removed debug messages from items
+
*Removed debug messages from showing in combat.
+
  
----
+
'''New Features:'''
 +
*Added New Shopkeepers:
 +
**Miner - mining supplies, ores
 +
**Atroledis - Explorer’s armor set
 +
**Weapons - swords
 +
**Architect - housing components
 +
**Florist - healing herbs
 +
*Added encouragements for full bellies (It increases your stamina)
 +
'''Balancing Changes:'''
 +
*Tweaked food consumption (You now don’t have to feast like a beast)
 +
*Players now get 50% more stamina when they have full food.
 +
'''Gameplay Fixes:'''
 +
*Fix for bank accounts multiplying people's money.
 +
*Fix apple orchards disappearing over time
 +
*Disabled /msg command
  
''Bug Fixes:''
+
== 12/23/19 : Release 1.0.2 ==
*Fixed /plots commands. For plot info type "/plots info"
+
'''New Features:'''
*Fixed Player being able to place blocks
+
*Domestic Cows now produce milk - bring an empty bucket and ask it for milk.
*Fixed item duplication bug!
+
*Introduced NPC leashing - they will return to their original spawn if they are dragged too far away.
*Fixed LogSplitter bug.
+
*Citizenship status is shown when hovering over name in chat
*Fixed "Charging" spelling mistake.
+
'''Balancing Changes:'''
*Fixed chest in map containing loot.
+
*Added a new mineshaft into the Mining Village mines.
 +
*Added 6 rich ore veins into the mountains above the Mining Village - great rewards await those who make the climb.
 +
'''Gameplay Fixes:'''
 +
*Coins deposited into the bank now persist through logging out.
 +
*The Metal Mixer should not duplicate ore anymore.
 +
*PvP is now disabled.
 +
*Plots should now be available for purchase.
 +
*Food no longer drops on death.
 +
*Fixed gold dust recipe.
 +
*Fix breaking sugar cane
 +
*Fix for the apple orchard
 +
*Removed /me and /w commands
 +
*Fixed portal recipes for MetalMixer & MetalFormer
  
 +
== 12/21/19 : Release 1.0.1 ==
 +
'''New Features:'''
 +
*Added launch participation rewards
 +
*Portal displays crafting ingredients now
 +
*NPC Shops - The herbalist now buys and sells healing potions (more shops coming soon)
 +
*Added Mailboxes
 +
*Added political nomination posts and polling stations.
 +
*Add apples to the apple orchard
 +
'''Balancing Changes:'''
 +
*Softened the death penalty - Food regens to 75% & Penalties only last for 5 minutes now.
 +
*Ore respawns every 10 minutes (instead of 30 minutes).
 +
*Introduced more log piles to the map
 +
*Plots reset and all cost 3000
 +
'''Gameplay Fixes:'''
 +
*Crafting trainers should now properly train you and award skills.
 +
*Fixed Recipes containing buckets
 +
*Starting NPC now gives you additional hints - and a book!
 +
*The High Court track now correctly stops the Elpida Theme from playing over it.
 +
*The LogSplitter now does not just bug out because it feels like it.
 +
*The queue is now correctly calculated (Maybe?)
 +
*Fix places on map that players can get stuck
 +
*A bunch of internal bug fixes
  
== '''12/19/15 : Phase 1 Prototype release!''' ==
+
== '''12/21/19 : Release 1.0!''' ==
 +
Check back for release notes.

Latest revision as of 03:13, 1 January 2020

12/30/19 : Release 1.0.5 (Bank Storage)

New Features:

  • Added Bank Storage

Balancing Changes:

  • Reduced the value of iron ore (0.33x current value)
  • Increased the value of wolf-skin (5x current value)
  • Increased the drop rates of wolf-skin (2x current value)

Gameplay Fixes:

  • Fixed shop stealing
  • Other internal changes

12/27/19 : Release 1.0.4 (Quarry Update)

New Features:

  • Disable Blank Join/Quit Messages
  • MetalMixer & MetalFormer have been added to blacksmith building
  • New MetalMixer & MetalFormer in lower area of mining town
  • 7x7 Quarry Plots are available for purchase (33 new plots in total)
  • Sandstone Quarry and Clay Pit are now constructable within a 7x7 quarry plot - these buildings passively award resources on a daily basis.
  • Crafting trainers now notify you of your current tier.
  • Add command /portal

Balancing Changes:

  • Processed food items provide significantly more nutrition
  • Armour has now double the durability.
  • Exports now update every 4 in-game days (~8 hours)

Gameplay Fixes:

  • Fix client side render bug with water buckets
  • Removed /tell
  • Fix plot upkeep bug
  • Fix Zweihander item info
  • Fix shield item info
  • Add crafting tier checks back
  • Fix portal leaking crafting shapes
  • Fix fine axe recipe
  • Fix log splitter on all axe recipes
  • Fix milk buckets in recipes creating vanilla buckets in crafting recipes
  • Decreased durability on splitting axes but increased durability on fine splitting axes.
  • Removed 3 wolves from edge of Elpida due to exploit
  • Fix server crash due to bug in log splitter
  • Fix chests in plots showing all same inventory

Portal Changes:

  • Add search box
  • Add condition crafting requirements
  • UI improvements

12/23/19 : Release 1.0.3 (The Bank Raid)

Event: The Bank Raid

New Features:

  • Added New Shopkeepers:
    • Miner - mining supplies, ores
    • Atroledis - Explorer’s armor set
    • Weapons - swords
    • Architect - housing components
    • Florist - healing herbs
  • Added encouragements for full bellies (It increases your stamina)

Balancing Changes:

  • Tweaked food consumption (You now don’t have to feast like a beast)
  • Players now get 50% more stamina when they have full food.

Gameplay Fixes:

  • Fix for bank accounts multiplying people's money.
  • Fix apple orchards disappearing over time
  • Disabled /msg command

12/23/19 : Release 1.0.2

New Features:

  • Domestic Cows now produce milk - bring an empty bucket and ask it for milk.
  • Introduced NPC leashing - they will return to their original spawn if they are dragged too far away.
  • Citizenship status is shown when hovering over name in chat

Balancing Changes:

  • Added a new mineshaft into the Mining Village mines.
  • Added 6 rich ore veins into the mountains above the Mining Village - great rewards await those who make the climb.

Gameplay Fixes:

  • Coins deposited into the bank now persist through logging out.
  • The Metal Mixer should not duplicate ore anymore.
  • PvP is now disabled.
  • Plots should now be available for purchase.
  • Food no longer drops on death.
  • Fixed gold dust recipe.
  • Fix breaking sugar cane
  • Fix for the apple orchard
  • Removed /me and /w commands
  • Fixed portal recipes for MetalMixer & MetalFormer

12/21/19 : Release 1.0.1

New Features:

  • Added launch participation rewards
  • Portal displays crafting ingredients now
  • NPC Shops - The herbalist now buys and sells healing potions (more shops coming soon)
  • Added Mailboxes
  • Added political nomination posts and polling stations.
  • Add apples to the apple orchard

Balancing Changes:

  • Softened the death penalty - Food regens to 75% & Penalties only last for 5 minutes now.
  • Ore respawns every 10 minutes (instead of 30 minutes).
  • Introduced more log piles to the map
  • Plots reset and all cost 3000

Gameplay Fixes:

  • Crafting trainers should now properly train you and award skills.
  • Fixed Recipes containing buckets
  • Starting NPC now gives you additional hints - and a book!
  • The High Court track now correctly stops the Elpida Theme from playing over it.
  • The LogSplitter now does not just bug out because it feels like it.
  • The queue is now correctly calculated (Maybe?)
  • Fix places on map that players can get stuck
  • A bunch of internal bug fixes

12/21/19 : Release 1.0!

Check back for release notes.