Difference between revisions of "Politics"
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*'''Minister of Trade:''' Makes important economic decisions for the town, such as taxes and trade with the mainland, and tries to figure out where all the thieves keep coming from. | *'''Minister of Trade:''' Makes important economic decisions for the town, such as taxes and trade with the mainland, and tries to figure out where all the thieves keep coming from. | ||
− | *'''Executive Magistrate:''' Commands the militia in times of war, acts as chief judge and executor of the law | + | *'''Executive Magistrate:''' Commands the militia in times of war, acts as chief judge and executor of the law |
− | *'''Prefect:''' Manages urban construction and housing | + | *'''Prefect:''' Manages urban construction and housing |
Revision as of 05:32, 23 December 2015
Background
Elpida is a colony of Patraeia. This means that Elpida is still loyal to Patraeia via paying taxes, supporting the nation in times of war, and trading with the mainland. However, the actual government of the colony is largely autonomous and capable of making important decisions independent of the Senate.
Elected Offices
The citizenry of Elpida plays a large role in determining its government. Each term, the residents of Elpida elect certain officials using the triumvirate system to make general decisions on behalf of the colony.
Each of the three main positions is unique and important:
- Minister of Trade: Makes important economic decisions for the town, such as taxes and trade with the mainland, and tries to figure out where all the thieves keep coming from.
- Executive Magistrate: Commands the militia in times of war, acts as chief judge and executor of the law
- Prefect: Manages urban construction and housing