Difference between revisions of "Update Notes"
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− | == | + | == 12/30/19 : Release 1.0.5 (Bank Storage)== |
− | + | '''New Features:''' | |
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*Added Bank Storage | *Added Bank Storage | ||
− | + | '''Balancing Changes:''' | |
− | + | *Reduced the value of iron ore (0.33x current value) | |
− | + | *Increased the value of wolf-skin (5x current value) | |
− | + | *Increased the drop rates of wolf-skin (2x current value) | |
− | + | '''Gameplay Fixes:''' | |
− | + | *Fixed shop stealing | |
− | '' | + | *Other internal changes |
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− | '' | + | |
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− | *Fixed | + | |
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− | == ''' | + | == 12/27/19 : Release 1.0.4 (Quarry Update)== |
+ | '''New Features:''' | ||
+ | *Disable Blank Join/Quit Messages | ||
+ | *MetalMixer & MetalFormer have been added to blacksmith building | ||
+ | *New MetalMixer & MetalFormer in lower area of mining town | ||
+ | *7x7 Quarry Plots are available for purchase (33 new plots in total) | ||
+ | *Sandstone Quarry and Clay Pit are now constructable within a 7x7 quarry plot - these buildings passively award resources on a daily basis. | ||
+ | *Crafting trainers now notify you of your current tier. | ||
+ | *Add command /portal | ||
+ | '''Balancing Changes:''' | ||
+ | *Processed food items provide significantly more nutrition | ||
+ | *Armour has now double the durability. | ||
+ | *Exports now update every 4 in-game days (~8 hours) | ||
+ | '''Gameplay Fixes:''' | ||
+ | *Fix client side render bug with water buckets | ||
+ | *Removed /tell | ||
+ | *Fix plot upkeep bug | ||
+ | *Fix Zweihander item info | ||
+ | *Fix shield item info | ||
+ | *Add crafting tier checks back | ||
+ | *Fix portal leaking crafting shapes | ||
+ | *Fix fine axe recipe | ||
+ | *Fix log splitter on all axe recipes | ||
+ | *Fix milk buckets in recipes creating vanilla buckets in crafting recipes | ||
+ | *Decreased durability on splitting axes but increased durability on fine splitting axes. | ||
+ | *Removed 3 wolves from edge of Elpida due to exploit | ||
+ | *Fix server crash due to bug in log splitter | ||
+ | *Fix chests in plots showing all same inventory | ||
+ | '''Portal Changes:''' | ||
+ | *Add search box | ||
+ | *Add condition crafting requirements | ||
+ | *UI improvements | ||
− | + | == 12/23/19 : Release 1.0.3 (The Bank Raid)== | |
− | + | Event: [[The Bank Raid]] | |
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− | ---- | + | '''New Features:''' |
+ | *Added New Shopkeepers: | ||
+ | **Miner - mining supplies, ores | ||
+ | **Atroledis - Explorer’s armor set | ||
+ | **Weapons - swords | ||
+ | **Architect - housing components | ||
+ | **Florist - healing herbs | ||
+ | *Added encouragements for full bellies (It increases your stamina) | ||
+ | '''Balancing Changes:''' | ||
+ | *Tweaked food consumption (You now don’t have to feast like a beast) | ||
+ | *Players now get 50% more stamina when they have full food. | ||
+ | '''Gameplay Fixes:''' | ||
+ | *Fix for bank accounts multiplying people's money. | ||
+ | *Fix apple orchards disappearing over time | ||
+ | *Disabled /msg command | ||
− | '' | + | == 12/23/19 : Release 1.0.2 == |
− | * | + | '''New Features:''' |
− | * | + | *Domestic Cows now produce milk - bring an empty bucket and ask it for milk. |
− | * | + | *Introduced NPC leashing - they will return to their original spawn if they are dragged too far away. |
− | * | + | *Citizenship status is shown when hovering over name in chat |
− | * | + | '''Balancing Changes:''' |
− | *Fixed | + | *Added a new mineshaft into the Mining Village mines. |
+ | *Added 6 rich ore veins into the mountains above the Mining Village - great rewards await those who make the climb. | ||
+ | '''Gameplay Fixes:''' | ||
+ | *Coins deposited into the bank now persist through logging out. | ||
+ | *The Metal Mixer should not duplicate ore anymore. | ||
+ | *PvP is now disabled. | ||
+ | *Plots should now be available for purchase. | ||
+ | *Food no longer drops on death. | ||
+ | *Fixed gold dust recipe. | ||
+ | *Fix breaking sugar cane | ||
+ | *Fix for the apple orchard | ||
+ | *Removed /me and /w commands | ||
+ | *Fixed portal recipes for MetalMixer & MetalFormer | ||
+ | == 12/21/19 : Release 1.0.1 == | ||
+ | '''New Features:''' | ||
+ | *Added launch participation rewards | ||
+ | *Portal displays crafting ingredients now | ||
+ | *NPC Shops - The herbalist now buys and sells healing potions (more shops coming soon) | ||
+ | *Added Mailboxes | ||
+ | *Added political nomination posts and polling stations. | ||
+ | *Add apples to the apple orchard | ||
+ | '''Balancing Changes:''' | ||
+ | *Softened the death penalty - Food regens to 75% & Penalties only last for 5 minutes now. | ||
+ | *Ore respawns every 10 minutes (instead of 30 minutes). | ||
+ | *Introduced more log piles to the map | ||
+ | *Plots reset and all cost 3000 | ||
+ | '''Gameplay Fixes:''' | ||
+ | *Crafting trainers should now properly train you and award skills. | ||
+ | *Fixed Recipes containing buckets | ||
+ | *Starting NPC now gives you additional hints - and a book! | ||
+ | *The High Court track now correctly stops the Elpida Theme from playing over it. | ||
+ | *The LogSplitter now does not just bug out because it feels like it. | ||
+ | *The queue is now correctly calculated (Maybe?) | ||
+ | *Fix places on map that players can get stuck | ||
+ | *A bunch of internal bug fixes | ||
− | == | + | == '''12/21/19 : Release 1.0!''' == |
+ | Check back for release notes. |
Latest revision as of 02:13, 1 January 2020
Contents
12/30/19 : Release 1.0.5 (Bank Storage)
New Features:
- Added Bank Storage
Balancing Changes:
- Reduced the value of iron ore (0.33x current value)
- Increased the value of wolf-skin (5x current value)
- Increased the drop rates of wolf-skin (2x current value)
Gameplay Fixes:
- Fixed shop stealing
- Other internal changes
12/27/19 : Release 1.0.4 (Quarry Update)
New Features:
- Disable Blank Join/Quit Messages
- MetalMixer & MetalFormer have been added to blacksmith building
- New MetalMixer & MetalFormer in lower area of mining town
- 7x7 Quarry Plots are available for purchase (33 new plots in total)
- Sandstone Quarry and Clay Pit are now constructable within a 7x7 quarry plot - these buildings passively award resources on a daily basis.
- Crafting trainers now notify you of your current tier.
- Add command /portal
Balancing Changes:
- Processed food items provide significantly more nutrition
- Armour has now double the durability.
- Exports now update every 4 in-game days (~8 hours)
Gameplay Fixes:
- Fix client side render bug with water buckets
- Removed /tell
- Fix plot upkeep bug
- Fix Zweihander item info
- Fix shield item info
- Add crafting tier checks back
- Fix portal leaking crafting shapes
- Fix fine axe recipe
- Fix log splitter on all axe recipes
- Fix milk buckets in recipes creating vanilla buckets in crafting recipes
- Decreased durability on splitting axes but increased durability on fine splitting axes.
- Removed 3 wolves from edge of Elpida due to exploit
- Fix server crash due to bug in log splitter
- Fix chests in plots showing all same inventory
Portal Changes:
- Add search box
- Add condition crafting requirements
- UI improvements
12/23/19 : Release 1.0.3 (The Bank Raid)
Event: The Bank Raid
New Features:
- Added New Shopkeepers:
- Miner - mining supplies, ores
- Atroledis - Explorer’s armor set
- Weapons - swords
- Architect - housing components
- Florist - healing herbs
- Added encouragements for full bellies (It increases your stamina)
Balancing Changes:
- Tweaked food consumption (You now don’t have to feast like a beast)
- Players now get 50% more stamina when they have full food.
Gameplay Fixes:
- Fix for bank accounts multiplying people's money.
- Fix apple orchards disappearing over time
- Disabled /msg command
12/23/19 : Release 1.0.2
New Features:
- Domestic Cows now produce milk - bring an empty bucket and ask it for milk.
- Introduced NPC leashing - they will return to their original spawn if they are dragged too far away.
- Citizenship status is shown when hovering over name in chat
Balancing Changes:
- Added a new mineshaft into the Mining Village mines.
- Added 6 rich ore veins into the mountains above the Mining Village - great rewards await those who make the climb.
Gameplay Fixes:
- Coins deposited into the bank now persist through logging out.
- The Metal Mixer should not duplicate ore anymore.
- PvP is now disabled.
- Plots should now be available for purchase.
- Food no longer drops on death.
- Fixed gold dust recipe.
- Fix breaking sugar cane
- Fix for the apple orchard
- Removed /me and /w commands
- Fixed portal recipes for MetalMixer & MetalFormer
12/21/19 : Release 1.0.1
New Features:
- Added launch participation rewards
- Portal displays crafting ingredients now
- NPC Shops - The herbalist now buys and sells healing potions (more shops coming soon)
- Added Mailboxes
- Added political nomination posts and polling stations.
- Add apples to the apple orchard
Balancing Changes:
- Softened the death penalty - Food regens to 75% & Penalties only last for 5 minutes now.
- Ore respawns every 10 minutes (instead of 30 minutes).
- Introduced more log piles to the map
- Plots reset and all cost 3000
Gameplay Fixes:
- Crafting trainers should now properly train you and award skills.
- Fixed Recipes containing buckets
- Starting NPC now gives you additional hints - and a book!
- The High Court track now correctly stops the Elpida Theme from playing over it.
- The LogSplitter now does not just bug out because it feels like it.
- The queue is now correctly calculated (Maybe?)
- Fix places on map that players can get stuck
- A bunch of internal bug fixes
12/21/19 : Release 1.0!
Check back for release notes.