My attempt at some suggestions: 1) Metal mixers: The metal stores need to be person specific. Right now everyone just dumps all the ores in there meaning there is constanly 700+ ores in there making a possible miner profession completly obsolete. 2) Leave the naming npc (Charon) available even after you leave the ship. If you want to rename you character, just walk up to him and do the process again instead of bothering staff for it. 3) Food needs to be balanced more. It is too hard atm. Food does not give enough nutrients and/or nutrients go down to fast. I get you want to make food important and i think it should be, but it's too important right now. 4) I don't know if its intended but a plain wooden shield doesnt seem to block damage for me. It could also be that i suck at using it 5) You probably know this already, but the crafting profession/tier system does not work. 6) There should be some small amount of passive healing that happens overtime, but not fast enough to be used in combat. Maybe you could also craft some bandages (not too hard recipe) that heal you and take a long time to apply because now, as far as i know, there is no practical way to heal from a fight other than killing yourself 7) The portal website isnt accessible when not on the server, but that means that you cant look up any off the recipes when not online. 8) It is not possible to use ctrl+F in the portal website, meaning that you cant search for specific words. This combined with most names not being that obvious and hundreds of items in that list makes it very hard to find the recipe for an item you want to craft. You have to know the name of your item before you can find it and I think this is very hard for non-prototype players. 9) Make respawn times (ores, mobs, ...) dependant of amount of people on server, more people = faster respawn. I just want to add that you guys have done an amazing job and I cannot express in words my joy at being able to play on this server again.