One of our main goals is making the world respond to players in a personal way. A wealthy trader will be praised by the craftsmen, but despised by the thieves. A talented hunter may impress the Warrior's Guild, but won't mean much to the noble politicians. This behaviour is made possible through our reputation plugin. In connection with NPCs, reputation delivers a unique game experience for every player, one that they are personally responsible for. The game world hosts a variety of factions. Some large and prestigious - such as the Elpidan Traders or the Warrior's Guild. Some much less known - a circle of herbalists or a group of beggars. NPCs have preferences for factions, often sympathising with one or two. As players interact with NPCs belonging to a faction, the faction itself will develop an opinion of the player. In turn, this may change the way a faction responds to you quite dramatically. Reputation Points Players gain reputation points with each faction separately. Positive actions improve your standing, while negative actions decrease it. Most factions are neutral to you by default and have ten possible reputation tiers. As you interact with a faction's NPCs, your points will shift in the background. You may not know your exact standing, but you may usually ask an NPC for the tier. Below is a breakdown of the tiers for most factions in Elpida: Progression: One thing we wanted to avoid is grinding for numbers. That is, doing the same stuff over and over again to gain reputation. For that reason, a player does not have one overall reputation, but a standing with every single faction in the world. Your actions will often influence multiple factions at once, some in a positive way, some in a negative one. Slaying wolves will make the hunters appreciate you, but may anger the herbalists. Selling goods off-shore might impress the trade office, but the Elpidan nationalists may frown at you. This means there is no "good" way of playing the game. You can never be the winner in everyone's eyes. Instead, the reputation signifies your unique standing in the world. No other player will have the exact same reputation pattern to you, making the world respond to you in a slightly (or greatly) different way. Impact: The NPCs are scripted to recognise reputation and respond to it appropriately. In most cases, only one or two reputations matter to an NPC. A trader won't really care if the beggars like you, but will care about your trade guild standing. Having a positive standing with the NPCs has many benefits. These may include: Access to shops or special goods. The ability to learn secrets and gossip. Having influence and control over groups of NPCs. Getting to areas otherwise inaccessible. Learning crafting recipes. Overall, having a positive standing will make NPCs respond to you in a more positive way. Having an extremely positive standing (the very top tiers) may mean NPCs view you as sort of a celebrity. Drinks on the house, guards trusting your judgement, voters wanting you as their politician. It is always advised to try and improve your reputation standing when possible. On the other hand, having a negative standing may make your life more difficult. You should always avoid the most negative tiers, as that will cause NPCs to attack on sight. A slightly negative standing may lead to more expensive prices, closed doors where others are welcome, little information in dialogues, or overall unpleasant attitude from the NPCs. The system is designed in such a way where pleasing everyone is impossible. But it is a good rule of thumb to try have a positive standing with the "Citizens of Elpida" at least. This faction represents the overall feeling of Elpidan citizens towards you. Having a negative reputation among the citizens will make the game very difficult. If you want to be an unlawful citizen, you'll need to be smart about it. A Personal Touch: Our goal is to let you play the game your way. The world may appear the same to everyone, but it will respond differently. It is very likely your reputation profile will naturally reflect your play-style, enhancing your game even further. If you spend a lot of time crafting and trading, you will access some very tempting crafting perks, from priority imports to Mastercrafted recipes. If you hunt animals for rare trophies, the hunter's guild may reward you with a legendary sword. Helping our the Elpidan guard defeat bandits may land you a sweet spot in the Elpidan army - how about a personal guard watching over you? As with all of our plugins, we will constantly keep on adding more unique behaviours sensitive to reputation! We have big plans for reputation, from robust guild communities, to NPC nobility throwing wild parties in their villas. Let us know what you think!