Starting with Prototype 2, we are introducing our rewards framework! Players who get involved in our regular events, or simply even participate in the Prototype 2, will get some sweet rewards as a token of our gratitude. We are also announcing scheduled events! While people play at different times, events give us a great opportunity to bring our members together. This means you'll get to enjoy the MF experience with tons of people around, earning rare items in the process. Events: Events are activities scheduled to take place at a certain time. They usually last around 2 hours, often supervised by one of our staff members. There are three types of events: Story Arc Chapter: This is a substantial piece of story driven content. Our lore writer @cman64 has written three amazing story arcs - full blown tales designed to last several months. Each story is themed around a significant event in Elpida, putting our players in the driver's seat. These story arcs are broken down into chapters - 2 hour bite-sized pieces of content. That way we can deliver this rich experience in a very approachable way. Every 4 chapters, players experience a finale - a climactic turning point in the story, often forcing the players to make a decision, in turn affecting the shape of Elpida forever. These will be starting in Prototype 3. Major Server Event: These are not part of a story arc, but often have a decent amount of planning behind them. They are stand alone experiences (unrelated to one another). Most of these will be run by our community coordinator @Alir99. They may include things like treasure hunts, PvP tournaments, races or small story events. These will be starting in Prototype 2! Minor Server Event: Running on odd weeks (less busy times), minor events encourage roleplay through small staff incentives. They revolve around sharing stories, interacting with secondary characters or simply gathering the players in one place. Minor events allow us to keep the fun rolling, while giving our events staff a break - they require little planning. An example of this is a tavern night. These will also be starting in Prototype 2! Schedule (every month) 1st Saturday: Major Server Event - A scheduled event, unique each month. These will include treasure hunts, PvP tournaments, exploration tasks, or other substantial events. 2nd Saturday: Travelling Merchant (Minor Server Event) - A travelling merchant visits Elpida. He loves a good tale. Players are able to stop him and tell him a story of their adventure. He will reward them with rare collectibles in return. 3rd Saturday: Dungeon Run (Major Server Event) - Join our staff members for a dungeon run. The people who brought you the project will adventure by your side, attempting to tackle some of the most challenging monsters. 4th Saturday: Tavern Night (Minor Server Event) - Various staff members will stop by a tavern in Elpida. You may learn of news from the Mainland, or simply have a chat with some of our staff. Event Rewards Participating in an event earns you rewards. These will be awarded to you at the end of the event. They vary from week to week. These rewards may include: Gameplay Items - Players may get small gameplay impacting items (food / simple weapons) during their participation. Event Lore - Future events may refer to players who participated previously. Participating in a story event may mean NPCs will recognise you at the next event (or event involve you to a greater degree). Collectible Items - Lore collectible items. These are always part of a set, with the aim of collecting them all to complete the set. Participation Points - this is an important one. Each event you participate in awards you participation points. At the end of Prototype 2, players will be granted substantial rewards based on their participation level. Participation Points: As players take part in the Prototype test, they collect participation points. These points are gained for turning up at our scheduled events, but also for completing key milestones on our server. At the end of the prototype test, your point balance will decide what participation reward level you are. Needless to say, the higher your participation level, the greater the rewards. Getting Points The following deeds will earn you points: Logging in for the first time - 100 points Server Launch Participation - 300 points Major Event Participation - 200 points (for each event) Minor Event Participation - 100 points (for each event) Player Organised Event - 100 points (for approved player run events) Mastercrafted Item - 100 points (each time you discover a new mastercrafted item) Legendary Creature - 100 points (each time you slay a new legendary beast) Politics Election - 200 points (awarded once) Item Collection - 200 points (each time you complete a new item collection) Claiming Participation Rewards At the end of Prototype 2, your points will be retrieved. You will get ALL of the rewards requiring a smaller (or equal) number of points than you obtained. There rewards will be available at the start of Prototype 3. Many of them are quite substantial, so you'll want to rack up those participation points! These are completely separate to event rewards. You earn event rewards (mentioned in the Events section above) right after taking part in an event. Participation rewards are much larger, awarded at the end of the whole prototype test. 200 points: Prototype 2 Badge - Visit our forums with a bling. You will get a forum badge commemorating your Prototype 2 participation. 400 points: Manuscript (Ice Armour) - Explains the basics of ice armour crafting. This will help you understand the recipes behind ice armour - a rare set of equipment every adventurer will drool over. 600 points: Wallpaper - The team will send you a Minecraft Frontiers: Prototype 2 wallpaper. 800 points: Mainland Poetry - A shipment of lore books from the mainland. 1000 points: Prototype 3 Headstart - A crate of general items (tools/weapons), helping you headstart your Prototype 3 adventure. 1250 points: Oracle Dye - Allowing you to dye leather armour with a rare dye only available as this reward. Will be an actual in-game item, allowing the player to dye 1 set of armour. 1500 points: Rare Weapon Components - These materials let the player craft limited-style weapons. Limited-style weapons will stand out in terms of lore and may handle in combat differently. 2000 points: Custom Book - Allows the player to design an in-game book. The book will be available as an in-game item, found in a library in Elpida. Our staff will work with you, letting you experience the content creation process, from start to finish. 2500 points: Manuscript (Gourmet Cooking) - This book will teach you all the tricks of gourmet cooking. Tender steaks with balsamic reduction, fluffy pastry with minty aromas or rich stews with Mainland spices. You'll master them all. 3000 points: Custom Craftable Item - An item inspired by the player's character will be craftable ingame. You'll work with the server owner, learning about the itemisation process. You'll get a behind the scenes look at how all of our custom items come to life. Top 3: Hall of Heroes Statue - Three most active players will have their characters in the hall of heroes. These will stay there permanently, for all the future player generations to see. Hall of Heroes is an unannounced zone, released in a future server update. Everyone on the team is incredibly excited about our upcoming events. Many of them have been in planning for months - with the goal of delivering a rich and innovative experience for our members. Likewise, the rewards framework is an amazing feature. They allow us to interact with our most dedicated members on a deeper level. The highest reward tiers will let you to take part in the making of Minecraft Frontiers. We can't wait to see who is passionate enough to snatch those up. As always, feel free to leave your comments. We are listening!