Difference between revisions of "Plots"

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Revision as of 00:04, 21 September 2019

What are plots?

Plots are predefined areas in the game world where structures can be automatically built out of a pre-built template.

Plots allow players and towns to own a piece of the world and decide which buildings are built within them. Although players are unable to actually place blocks within plots, they instead choose which building they want in their plot. Imagine opening a catalog of buildings and saying “I want building number 3 in my plot” - this is the exact system implemented and will allow players to shape the world around them.

Function

“Player plots” and “town plots” both serve a very different function in the game. Player plots are mainly a display of a player’s progression - they do not offer much functionality besides some convenience to the players (e.g. storage). Town plots are very different. They offer gameplay progressing elements that give players access to new content. Town plots are much more expensive and the upkeep on them is considerably higher, often requiring many players to contribute in order to finance the building in a town plot.

Storage on plots is restricted to exclusively items. As a result, plot storage cannot contain coins; all coins should be deposited in The Bank for safekeeping and storage.

Ownership

Plots can either be owned by a player, or a town. In most cases, players will need to pay an upkeep fee to maintain ownership of their plot. If a player fails to pay upkeep on time, they lose ownership of the plot (i.e. schematic will be removed). Towns usually own a set amount of plots by default and do not pay upkeep for the plots themselves. This means a town will always retain the ownership of their plots. Instead, the town pays upkeep on the buildings within the plots - meaning that failing to pay upkeep by a town means keeping the plot, but losing the building. Upkeep is entirely plot dependent and can be checked through the command [to be determined].

Upkeep is routinely collected every Tuesday at noon [time zone TBD], with the upkeep balance being automatically withdrawn from a player's bank balance.

Player Plot Types

The plots ownable by players come in four types: “decorative”, “small”, “medium” and “large”. Even the small plots will be difficult to obtain and will be rare - most players won’t even have the small plots. To obtain a plot, the player will need to meet set requirements (enough finances to fund the purchase).

Decorative Plot (7x7):


Small Plot (13x13): While being the smallest of the player plots, even this one will require a lot of effort to obtain. The price may vary depending on location, but is fairly high and has recurring rent. Small plots offer very basic storage for the player (no other gameplay benefits). The main motivation to purchase one is likely to show others that you are part of the town.

Medium Plot (21x21): Bigger in size than the small, this plot offers players the sense of owning something more meaningful than a small house. These will be very expensive (with recurring rent) to obtain and sustain - only the most active players will be able to own one. Owning one of these shows you are one of the most renowned members of the game world. They may offer more storage, perhaps even a basic crafting station. These plots feel much more spacious and could comfortably fit a couple of players at once.

Large Plot (55x55): At the largest player housing plot size, this housing is grand, intricate, and extremely expensive. Owning one of these large plots is an impressive showcase of your wealth or your guild's power. These plots offer a lot of storage, many large rooms, a garden, and will eventually house a butler. Several secrets are hidden within these massive buildings!

Player Plot Variation

To give players more variety, each house design will have several variations. The Small Plot (13x13) might have 8 house designs, with 3 variations each.

A house design is often a very unique build - the designs will fit the same theme, but differ from one another quite a bit. Some houses may be “block-like”, some may be U shaped, some will have towers, some large gardens, other designs may be large defensive forts (these are all examples of different designs).

A variation is a slight change to the house design. You might have one house design (a small U shaped villa with a garden), but it will be available in three variations. One variation might have oak furniture, while another will have slightly darker color palette. One variation might have red roses, while the other will have yellow flowers in a different pattern. One variation may have slightly different furniture layout than the other.

House designs will take much more planning and effort - both from the builders and the Lore writers. Variations will simply mean taking an already finished building and changing the decorations around a little.


13x13 Housing
Name Size Locations # Stories # Chests Crafting Table Furnace Premium

Patraeian Luxury Cottage

13x13
Elpida
2
2
x
x
No

Patraeian Senatorial Cottage

13x13
Elpida
2
2
x
x
No

Elpidean Colonial Cottage

13x13
Elpida
2
2
x
x
No

Elpidean Bay Home

13x13
Elpida
2
2
x
x
No

Hibiscus Cornered Home

13x13
Elpida
2
2
x
x
No

Hibiscus Driftwood Home

13x13
Elpida
2
2
x
x
No

Whitestar Terrace Home

13x13
Elpida
2
2
x
x
No

Floral Whitestar Home

13x13
Elpida
2
2
x
x
No

Elpidean Deluxe Home

13x13
Elpida
2
2
x
x
No

Mainland Noble Cottage

13x13
Elpida
3
2
x
x
Yes
21x21 Housing
Name Size Locations # Stories # Chests Crafting Table Furnace Premium

Sandstone Inn

21x21
Elpida
3
5
x
x
No