Difference between revisions of "Class System"
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==Background== | ==Background== | ||
− | The class system in Elpida is somewhat unique, branching off of the mainland ideals, but differentiated by the vacuum in power and money. Due to Elpida being such a new colony, there is a huge amount of fluidity and progression that is present in the class system. It is nowhere as rigid as the traditional class system of the mainland, where your social standing is all dependent on your family. In Elpida, it mostly focuses on politics, trade, and religion | + | The class system in Elpida is somewhat unique, branching off of the mainland ideals, but differentiated by the vacuum in power and money. Due to Elpida being such a new colony, there is a huge amount of fluidity and progression that is present in the class system. It is nowhere as rigid as the traditional class system of the mainland, where your social standing is all dependent on your family. In Elpida, it mostly focuses on politics, trade, and religion - the 3 staples of the colony. |
− | Typically, the newer generation have little regard for it, viewing it as an old and redundant way of thinking, | + | Typically, the newer generation have little regard for it, viewing it as an old and redundant way of thinking. However, the older generation often still believes in it, being of the opinion that you should marry within your class, etc. |
− | ==Class System== | + | ==Social Class System== |
'''Summa''' - High Priests/Priestesses, Political officials, Masters of Trade | '''Summa''' - High Priests/Priestesses, Political officials, Masters of Trade | ||
− | + | ↘ | |
'''Altum''' - All other holy people, warriors, captains, worker of the arts (singing, philosophy, writing, architecture) | '''Altum''' - All other holy people, warriors, captains, worker of the arts (singing, philosophy, writing, architecture) | ||
− | + | ↘ | |
'''Media''' - Merchants, farmers, traders | '''Media''' - Merchants, farmers, traders | ||
− | + | ↘ | |
'''Humilis''' - Labourers, common workers, servants, sailors | '''Humilis''' - Labourers, common workers, servants, sailors | ||
− | + | ↘ | |
− | '''Infimus''' - | + | '''Infimus''' - Criminals, destitute citizens, homeless |
==Political System== | ==Political System== | ||
− | The Senate | + | '''The Senate''' |
− | + | ↘ | |
− | Elpidan political officials | + | '''Elpidan political officials''' |
− | + | ↘ | |
− | Masters of | + | '''Masters of trade''' |
− | + | ↘ | |
− | Faction leaders | + | '''Faction leaders''' |
+ | |||
+ | ==Guard System== | ||
+ | '''Executive Magistrate''' | ||
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Legionis''' - Called ‘sir’ or ‘lady’ by other soldiers, can lead legions (groups of up to 10 soldiers) | ||
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Praefecti''' - Called ‘sir’ or ‘lady’ by other soldiers, can train units (groups of up to 5 soldiers) | ||
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Centurion''' - From 2 weeks old | ||
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Recruit''' - A new recruit, up to 2 weeks old | ||
==Religious System== | ==Religious System== | ||
− | High Priest/Priestess | + | '''High Priest/Priestess''' - The leader of the monastery or temple, they have the ultimate high command and are generally seen to be chosen by the worshipped God |
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Priest/Priestess''' - A monk/nun who has been promoted by the High Priest/Priestess, they can lead sermons and participate in religious council meetings | ||
+ | |||
+ | ↘ | ||
+ | |||
+ | '''Monk/Nun'''- Someone who has been working in a monastery or temple for more than a month | ||
− | |||
− | + | ↘ | |
− | + | '''Novitiate''' - Someone who has been working in a monastery or temple for less than a month | |
− | + | ↘ | |
− | + | '''Follower''' - Someone who doesn’t work in a monastery or temple but actively worships the Gods | |
− | |||
− | Note: | + | Note: This is the general order of the religious system, but may change depending on individual patron Gods. |
Latest revision as of 22:45, 18 December 2019
Background
The class system in Elpida is somewhat unique, branching off of the mainland ideals, but differentiated by the vacuum in power and money. Due to Elpida being such a new colony, there is a huge amount of fluidity and progression that is present in the class system. It is nowhere as rigid as the traditional class system of the mainland, where your social standing is all dependent on your family. In Elpida, it mostly focuses on politics, trade, and religion - the 3 staples of the colony.
Typically, the newer generation have little regard for it, viewing it as an old and redundant way of thinking. However, the older generation often still believes in it, being of the opinion that you should marry within your class, etc.
Social Class System
Summa - High Priests/Priestesses, Political officials, Masters of Trade
↘
Altum - All other holy people, warriors, captains, worker of the arts (singing, philosophy, writing, architecture)
↘
Media - Merchants, farmers, traders
↘
Humilis - Labourers, common workers, servants, sailors
↘
Infimus - Criminals, destitute citizens, homeless
Political System
The Senate
↘
Elpidan political officials
↘
Masters of trade
↘
Faction leaders
Guard System
Executive Magistrate
↘
Legionis - Called ‘sir’ or ‘lady’ by other soldiers, can lead legions (groups of up to 10 soldiers)
↘
Praefecti - Called ‘sir’ or ‘lady’ by other soldiers, can train units (groups of up to 5 soldiers)
↘
Centurion - From 2 weeks old
↘
Recruit - A new recruit, up to 2 weeks old
Religious System
High Priest/Priestess - The leader of the monastery or temple, they have the ultimate high command and are generally seen to be chosen by the worshipped God
↘
Priest/Priestess - A monk/nun who has been promoted by the High Priest/Priestess, they can lead sermons and participate in religious council meetings
↘
Monk/Nun- Someone who has been working in a monastery or temple for more than a month
↘
Novitiate - Someone who has been working in a monastery or temple for less than a month
↘
Follower - Someone who doesn’t work in a monastery or temple but actively worships the Gods
Note: This is the general order of the religious system, but may change depending on individual patron Gods.